About Me

If you have/have not seen the video on this Website yet, welcome!

My name is Jacob Djaelani, and I am currently pursuing on the Bachelor of Information Technology, majoring in game development, hoping and aspiring to be able to produce high quality games for people to both love and enjoy!

I too have an interest in playing video games, and playing well-known AAA titles is what inspires me and drives me to create something that results in the same way as these titles have ended up as.

My skills and history

Skills that I have vary from Media skills to Technological skills.

Majorly, media skills that I have include AV skills such as music/audio recording, producing and editing. In terms of instruments, I am able to play the piano/keyboard and saxophone, in which I played and had lessons for both during my primary/high school days. I have had many music classes throughout my life, including one that I am currently studying in at the moment, “Discovering Music A” at Deakin, but one that assists with AV mostly is the completion of my VET Certificate III on Music Production in Year 12. This course gave me the skills to be able to properly operate in a studio environment to record audio in a professional manner.

Technological skills are what I have as well, but am wanting to be have better knowledge at. That is the reason why I am currently pursuing the Bachelor of IT at Deakin! Currently, I am able to be quick on understanding the different functions of a program with the knowledge and experiences of being around technological devices and programs in my life. I have also studied Information Technology throughout highschool, in which I developed the skills of project management and the coding language of Visual Basic, along with the thought of Pseudo-code in mind.

I took the Skills Audit provided by DeakinTALENT (2017), and it did reflect on what skills I had at this moment in time, as results seen in the picture below:

I am social in some aspects that I try to be as kind as possible to anyone I know, artistic reflects my music abilities and conventional reflects on my work routines.

As mentioned on my DeakinTALENT page,  I have participated in the STEM Video Game Challenge, and won in the Year 9-12 category. Throughout 2016, I got the opportunity to team up with 3 of my few best friends to participate in a Video Game Challenge, in which we had to produce a whole entire game within the space of a few months. It was a great experience for me, as I majorly did the music, and helped out with the artwork, while another majored in the coding of the game, and another majored in the story line. When the results came out, we were happy and surprised to find out we were winners of the Challenge, in which we were each rewarded a laptop and a free 3-Day Pass to PAX 2016. The winning game is named “Spectrum”, and can be found in the Windows Store, or by clicking here.

Also as mentioned on my DeakinTALENT page, I have worked part time as a retail assistant starting from 2015. I worked there as part of my Work Experience for my former high school, and continued on working there for the next two years as a Christmas Casual, getting random shifts throughout December and January. In this job, I did various things for Myer, such as, in the General Merchandise Department, I’d be both at the counter/POS, putting through transactions for different customers, sorting out the shelves whenever the places wasn’t busy and when they got messy, and as well as “going out the back” to grab stock if there wasn’t any on the shelves. This would also include looking up the system database of Myer to find out if there were any more stock available for the specific item they were looking for. In the clothes department, it would be the same thing, but tidying up shelves included folding and hanging up shirts and pants.

What I plan for the future

In the future, I’ll hopefully be able to produce a game that is deemed worthy as a AAA title, in which people can either enjoy or compete within the game. But in order to do this, the skills I will need include coding, in which I will hopefully obtain these skills within my course, but also possibly animation and design, in order to have the game appealing.

A useful source that helped me solidify my decision of pursuing game development is searching various jobs in the IT area on the DeakinTALENT page, ‘Global jobs and Internships’ (2017). By looking at all the other various jobs, it took me back to where I first got inspired with technology, and that is the use of technology for games.